Search found 415 matches

by samsepi0l
27.05.2026, 20:45
Forum: GP2 Screenshots & GP2 Patcher
Topic: New jam tool by Comick
Replies: 1
Views: 4781

Re: New jam tool by Comick

Awesome work Comick! I would love to have a new tool to edit objects in gp2. We currently don't fully understand the object format and this greatly limits the ability to make objects from scratch.
by samsepi0l
27.05.2026, 19:08
Forum: General Forum
Topic: new forum for gp2 available
Replies: 1
Views: 7214

new forum for gp2 available

Grandprix2.de appears to no longer allow new registrations, which is unfortunate because there are still people discovering and enjoying Grand Prix 2 today. Because of that, I decided to create a new community at gp2icr2.org. The goal is simple: Preserve knowledge, tools, tracks, and discussions rel...
by samsepi0l
15.05.2026, 15:27
Forum: Forum
Topic: GP2Mem - live memory editor for GP2 (Safety car/additional slipstream)
Replies: 3
Views: 7745

Re: GP2Mem - live memory editor for GP2 (Safety car/additional slipstream)

Does this mean you now understand where we could edit the EXE to make the regular draft effect weaker? It is too strong in the original game.
by samsepi0l
01.05.2026, 15:35
Forum: Forum
Topic: New tracks & carsets - Michael82
Replies: 184
Views: 1368543

Re: New tracks & carsets - Michael82

Montreal 1996 (based on michael82’s 1993 track) I want to start by giving full credit to michael82 for his original 1993 Montreal track. His work is the best version out there, and it made this project possible. With his permission, I used the 1993 version as a base and reworked it into a 1996-accur...
by samsepi0l
21.02.2026, 16:51
Forum: Forum
Topic: New tracks & carsets - Michael82
Replies: 184
Views: 1368543

Re: New tracks & carsets - Michael82

Hello Michael - would you be OK with me using your Montreal 1993 as a base to make a Montreal 1998? I was thinking that all I would basically need to do was to remove the fast "casino" corner on the straight in the back and then remake the CC line. I would update the adverts as well.
by samsepi0l
01.02.2026, 20:27
Forum: Forum
Topic: x86GP2 - Native GP2 on Windows
Replies: 55
Views: 363138

Re: x86GP2 - Native GP2 on Windows

I have windows 7 also and this is why I still use regular gp2 with dosbox
by samsepi0l
17.01.2026, 08:19
Forum: Forum
Topic: New tracks & carsets - Michael82
Replies: 184
Views: 1368543

Re: New tracks & carsets - Michael82

I grabbed TI Aida tonight, thank you! I also ended up finally racing your Interlagos track for my 1998 season I am doing. It was a great race, I love how much attention to detail there is. You are using the "far view" 0xc5 & 0xc6 commands like a champ! Your tracks really make the original microprose...
by samsepi0l
14.01.2026, 21:00
Forum: Forum
Topic: Learning track editing in gp2 in 2025
Replies: 49
Views: 295407

Re: Learning track editing in gp2 in 2025

Thank you so much for sharing this masterpiece!! It's a wonderfull job and it works perfectly on X86GP2 also. I have no words to thank you enaugh. Thank you for your kind compliment but this is my first track- I've never made a track for gp2 before. Michael's tracks are masterpiece I still have a l...
by samsepi0l
14.01.2026, 04:49
Forum: Forum
Topic: Learning track editing in gp2 in 2025
Replies: 49
Views: 295407

Re: Learning track editing in gp2 in 2025

Here is the track guys: https://drive.google.com/file/d/1DdIcJMqc7tctYzkCvEDsBiMV_r5dNgsl/view?usp=sharing Guys here is a link to my google drive. This is long beach 1983 for gp2 I have not tested it on x86gp2 (I've never even used this) For typical Gp2 this track was made and developed in slot 5. I...
by samsepi0l
21.11.2025, 17:36
Forum: Forum
Topic: Learning track editing in gp2 in 2025
Replies: 49
Views: 295407

Re: Learning track editing in gp2 in 2025

Here is an update: I have a CC line and the track is mostly done. I need to figure out how to do the cameras next, and I want to improve a few places on the CC line.

Here is a video of the CC driving around the track.

https://www.dailymotion.com/video/x9u5jbu
by samsepi0l
28.10.2025, 14:25
Forum: GP2 Screenshots & GP2 Patcher
Topic: Making GP2 more realistic with the correct values
Replies: 19
Views: 53936

Re: Making GP2 more realistic with the correct values

Unfortunately 0xDD seems to set the grip for the whole track. I don't think I ever tested having multiples of it tho, so maybe it works. CCs usually have advantage due to height transitions indeed. Also, when the ccline goes through (mostly high) kerbs. Yes agree 100%. I tried multiple instances of...
by samsepi0l
27.10.2025, 20:14
Forum: Forum
Topic: RE: new fictional circuit
Replies: 10
Views: 13223

Re: RE: new fictional circuit

how are you having a purple car?
by samsepi0l
17.10.2025, 20:16
Forum: General Forum / Requests
Topic: best way to go back to default cockpit in gp2?
Replies: 6
Views: 17300

Re: best way to go back to default cockpit in gp2?

Of course - if your are Frederich Bang- you can win races even with low engine hp and less grip...! (said in a "ted meat voice") LOL
by samsepi0l
22.09.2025, 00:34
Forum: GP2 Screenshots & GP2 Patcher
Topic: Making GP2 more realistic with the correct values
Replies: 19
Views: 53936

Re: Making GP2 more realistic with the correct values

There's no editor available to edit the "player grip", I do it via hex editor. I may include it on the Physics Editor. You can also change it track by track using command 0xdd (not sure if they are really the same thing, but old patcher did think yes). Rremedio - do you know if its possible to use ...
by samsepi0l
21.09.2025, 20:00
Forum: Forum
Topic: Learning track editing in gp2 in 2025
Replies: 49
Views: 295407

Re: Learning track editing in gp2 in 2025

Here are some buildings I did (most of these I took from your Monaco Michael or original gp2 Monaco and manipulated them)
rn_image_picker_lib_temp_3e620e69-201d-45a2-a507-3b7017f60f6a.jpg
20250913_234300.jpg