Search found 415 matches
- 27.05.2026, 20:45
- Forum: GP2 Screenshots & GP2 Patcher
- Topic: New jam tool by Comick
- Replies: 1
- Views: 4781
Re: New jam tool by Comick
Awesome work Comick! I would love to have a new tool to edit objects in gp2. We currently don't fully understand the object format and this greatly limits the ability to make objects from scratch.
- 27.05.2026, 19:08
- Forum: General Forum
- Topic: new forum for gp2 available
- Replies: 1
- Views: 7214
new forum for gp2 available
Grandprix2.de appears to no longer allow new registrations, which is unfortunate because there are still people discovering and enjoying Grand Prix 2 today. Because of that, I decided to create a new community at gp2icr2.org. The goal is simple: Preserve knowledge, tools, tracks, and discussions rel...
- 15.05.2026, 15:27
- Forum: Forum
- Topic: GP2Mem - live memory editor for GP2 (Safety car/additional slipstream)
- Replies: 3
- Views: 7745
Re: GP2Mem - live memory editor for GP2 (Safety car/additional slipstream)
Does this mean you now understand where we could edit the EXE to make the regular draft effect weaker? It is too strong in the original game.
- 01.05.2026, 15:35
- Forum: Forum
- Topic: New tracks & carsets - Michael82
- Replies: 184
- Views: 1368543
Re: New tracks & carsets - Michael82
Montreal 1996 (based on michael82’s 1993 track) I want to start by giving full credit to michael82 for his original 1993 Montreal track. His work is the best version out there, and it made this project possible. With his permission, I used the 1993 version as a base and reworked it into a 1996-accur...
- 21.02.2026, 16:51
- Forum: Forum
- Topic: New tracks & carsets - Michael82
- Replies: 184
- Views: 1368543
Re: New tracks & carsets - Michael82
Hello Michael - would you be OK with me using your Montreal 1993 as a base to make a Montreal 1998? I was thinking that all I would basically need to do was to remove the fast "casino" corner on the straight in the back and then remake the CC line. I would update the adverts as well.
- 01.02.2026, 20:27
- Forum: Forum
- Topic: x86GP2 - Native GP2 on Windows
- Replies: 55
- Views: 363138
Re: x86GP2 - Native GP2 on Windows
I have windows 7 also and this is why I still use regular gp2 with dosbox
- 17.01.2026, 08:19
- Forum: Forum
- Topic: New tracks & carsets - Michael82
- Replies: 184
- Views: 1368543
Re: New tracks & carsets - Michael82
I grabbed TI Aida tonight, thank you! I also ended up finally racing your Interlagos track for my 1998 season I am doing. It was a great race, I love how much attention to detail there is. You are using the "far view" 0xc5 & 0xc6 commands like a champ! Your tracks really make the original microprose...
- 14.01.2026, 21:00
- Forum: Forum
- Topic: Learning track editing in gp2 in 2025
- Replies: 49
- Views: 295407
Re: Learning track editing in gp2 in 2025
Thank you so much for sharing this masterpiece!! It's a wonderfull job and it works perfectly on X86GP2 also. I have no words to thank you enaugh. Thank you for your kind compliment but this is my first track- I've never made a track for gp2 before. Michael's tracks are masterpiece I still have a l...
- 14.01.2026, 04:49
- Forum: Forum
- Topic: Learning track editing in gp2 in 2025
- Replies: 49
- Views: 295407
Re: Learning track editing in gp2 in 2025
Here is the track guys: https://drive.google.com/file/d/1DdIcJMqc7tctYzkCvEDsBiMV_r5dNgsl/view?usp=sharing Guys here is a link to my google drive. This is long beach 1983 for gp2 I have not tested it on x86gp2 (I've never even used this) For typical Gp2 this track was made and developed in slot 5. I...
- 21.11.2025, 17:36
- Forum: Forum
- Topic: Learning track editing in gp2 in 2025
- Replies: 49
- Views: 295407
Re: Learning track editing in gp2 in 2025
Here is an update: I have a CC line and the track is mostly done. I need to figure out how to do the cameras next, and I want to improve a few places on the CC line.
Here is a video of the CC driving around the track.
https://www.dailymotion.com/video/x9u5jbu
Here is a video of the CC driving around the track.
https://www.dailymotion.com/video/x9u5jbu
- 28.10.2025, 14:25
- Forum: GP2 Screenshots & GP2 Patcher
- Topic: Making GP2 more realistic with the correct values
- Replies: 19
- Views: 53936
Re: Making GP2 more realistic with the correct values
Unfortunately 0xDD seems to set the grip for the whole track. I don't think I ever tested having multiples of it tho, so maybe it works. CCs usually have advantage due to height transitions indeed. Also, when the ccline goes through (mostly high) kerbs. Yes agree 100%. I tried multiple instances of...
- 27.10.2025, 20:14
- Forum: Forum
- Topic: RE: new fictional circuit
- Replies: 10
- Views: 13223
Re: RE: new fictional circuit
how are you having a purple car?
- 17.10.2025, 20:16
- Forum: General Forum / Requests
- Topic: best way to go back to default cockpit in gp2?
- Replies: 6
- Views: 17300
Re: best way to go back to default cockpit in gp2?
Of course - if your are Frederich Bang- you can win races even with low engine hp and less grip...! (said in a "ted meat voice") LOL
- 22.09.2025, 00:34
- Forum: GP2 Screenshots & GP2 Patcher
- Topic: Making GP2 more realistic with the correct values
- Replies: 19
- Views: 53936
Re: Making GP2 more realistic with the correct values
There's no editor available to edit the "player grip", I do it via hex editor. I may include it on the Physics Editor. You can also change it track by track using command 0xdd (not sure if they are really the same thing, but old patcher did think yes). Rremedio - do you know if its possible to use ...
- 21.09.2025, 20:00
- Forum: Forum
- Topic: Learning track editing in gp2 in 2025
- Replies: 49
- Views: 295407
Re: Learning track editing in gp2 in 2025
Here are some buildings I did (most of these I took from your Monaco Michael or original gp2 Monaco and manipulated them)