Search found 409 matches

by samsepi0l
17.01.2026, 08:19
Forum: Forum
Topic: New tracks & carsets - Michael82
Replies: 180
Views: 1229311

Re: New tracks & carsets - Michael82

I grabbed TI Aida tonight, thank you! I also ended up finally racing your Interlagos track for my 1998 season I am doing. It was a great race, I love how much attention to detail there is. You are using the "far view" 0xc5 & 0xc6 commands like a champ! Your tracks really make the original microprose...
by samsepi0l
14.01.2026, 21:00
Forum: Forum
Topic: Learning track editing in gp2 in 2025
Replies: 48
Views: 256206

Re: Learning track editing in gp2 in 2025

Thank you so much for sharing this masterpiece!! It's a wonderfull job and it works perfectly on X86GP2 also. I have no words to thank you enaugh. Thank you for your kind compliment but this is my first track- I've never made a track for gp2 before. Michael's tracks are masterpiece I still have a l...
by samsepi0l
14.01.2026, 04:49
Forum: Forum
Topic: Learning track editing in gp2 in 2025
Replies: 48
Views: 256206

Re: Learning track editing in gp2 in 2025

Here is the track guys: https://drive.google.com/file/d/1DdIcJMqc7tctYzkCvEDsBiMV_r5dNgsl/view?usp=sharing Guys here is a link to my google drive. This is long beach 1983 for gp2 I have not tested it on x86gp2 (I've never even used this) For typical Gp2 this track was made and developed in slot 5. I...
by samsepi0l
21.11.2025, 17:36
Forum: Forum
Topic: Learning track editing in gp2 in 2025
Replies: 48
Views: 256206

Re: Learning track editing in gp2 in 2025

Here is an update: I have a CC line and the track is mostly done. I need to figure out how to do the cameras next, and I want to improve a few places on the CC line.

Here is a video of the CC driving around the track.

https://www.dailymotion.com/video/x9u5jbu
by samsepi0l
28.10.2025, 14:25
Forum: GP2 Screenshots & GP2 Patcher
Topic: Making GP2 more realistic with the correct values
Replies: 19
Views: 39522

Re: Making GP2 more realistic with the correct values

Unfortunately 0xDD seems to set the grip for the whole track. I don't think I ever tested having multiples of it tho, so maybe it works. CCs usually have advantage due to height transitions indeed. Also, when the ccline goes through (mostly high) kerbs. Yes agree 100%. I tried multiple instances of...
by samsepi0l
27.10.2025, 20:14
Forum: Forum
Topic: RE: new fictional circuit
Replies: 10
Views: 2429

Re: RE: new fictional circuit

how are you having a purple car?
by samsepi0l
17.10.2025, 20:16
Forum: General Forum / Requests
Topic: best way to go back to default cockpit in gp2?
Replies: 6
Views: 10906

Re: best way to go back to default cockpit in gp2?

Of course - if your are Frederich Bang- you can win races even with low engine hp and less grip...! (said in a "ted meat voice") LOL
by samsepi0l
22.09.2025, 00:34
Forum: GP2 Screenshots & GP2 Patcher
Topic: Making GP2 more realistic with the correct values
Replies: 19
Views: 39522

Re: Making GP2 more realistic with the correct values

There's no editor available to edit the "player grip", I do it via hex editor. I may include it on the Physics Editor. You can also change it track by track using command 0xdd (not sure if they are really the same thing, but old patcher did think yes). Rremedio - do you know if its possible to use ...
by samsepi0l
21.09.2025, 20:00
Forum: Forum
Topic: Learning track editing in gp2 in 2025
Replies: 48
Views: 256206

Re: Learning track editing in gp2 in 2025

Here are some buildings I did (most of these I took from your Monaco Michael or original gp2 Monaco and manipulated them)
rn_image_picker_lib_temp_3e620e69-201d-45a2-a507-3b7017f60f6a.jpg
20250913_234300.jpg
by samsepi0l
21.09.2025, 19:58
Forum: Forum
Topic: Learning track editing in gp2 in 2025
Replies: 48
Views: 256206

Re: Learning track editing in gp2 in 2025

Here are some pictures - these are cell phone pictures because I posted them on gplaps discord when I was working on this part of the circuit. Why cell phone pictures? Discord is blocked where I do my track editing, so I use the discord app on my phone. Here you can see the ribbons I made to sort of...
by samsepi0l
21.09.2025, 02:07
Forum: Forum
Topic: Learning track editing in gp2 in 2025
Replies: 48
Views: 256206

Re: Learning track editing in gp2 in 2025

Michael82 wrote:
20.09.2025, 21:22
Is your Long beach CC line ready? Scenery is a long process.. it gaves me a lot of headaches ](*,) but when know how use it you can go on step by step.
I have not started the CC line yet. I have most of the scenery done. There really isn't much.
by samsepi0l
17.09.2025, 17:56
Forum: Forum
Topic: Learning track editing in gp2 in 2025
Replies: 48
Views: 256206

Re: Learning track editing in gp2 in 2025

Michael82 wrote:
07.08.2025, 12:36
Do you have try to replace ID texture 32 ?
I got a decent version of the building made with advice from Antonio to use the control tower in Rio. I'm trying to learn scenery now. I spent about 6 hours reading and failing yesterday but I'm learning more.
by samsepi0l
02.09.2025, 13:05
Forum: Forum
Topic: Learning track editing in gp2 in 2025
Replies: 48
Views: 256206

Re: Learning track editing in gp2 in 2025

Here is a picture from my object editor

You can see I have the shape I want. However in the game it does not come up right.
Screenshot 2025-09-02 070525.jpg
This is the object that I started off with... I only picked it because it had enough scales.

Screenshot 2025-09-02 070927.jpg
by samsepi0l
30.08.2025, 18:44
Forum: Forum
Topic: Learning track editing in gp2 in 2025
Replies: 48
Views: 256206

Re: Learning track editing in gp2 in 2025

Do you have try to replace ID texture 32 ? I assume texture 32 is part of the root gamejams folder, No I did not try and replace it. I am having a different problem now though, unrelated to this. I am trying to make a circular building from the large jagged edge building in Monaco. This building ha...
by samsepi0l
01.08.2025, 22:26
Forum: Forum
Topic: Learning track editing in gp2 in 2025
Replies: 48
Views: 256206

Re: Learning track editing in gp2 in 2025

Maybe there is an objet I used in Monaco just before ste devote curve on the left. It is an rounded building but maybe there are too much texture for your use. If you don't find that I can send it sunday. About the verge you need to edit the scenaries otherwise you don't have any verge after the fe...