Slots and Tyres Editor 4.21 beta
Posted: 19.04.2016, 04:04
Hi, guys!
I updated the program and I think it is time for a more organized topic.
Current features include:
- Magic Data Editor
- Physics Editor
- Tyre Performance Editor
- Overall Difficulty Level Editor
- Human Grip
- GP2Limit
- Session Duration and Number of simultaneous cars in non-race sessions limit
- Pit Stop Patch (NEW!)
- Experimental Saved Game Editor (NEW!)
- GP2Lap Track Manager (NEW!)
The README file has a general guide to all features. It needs to be replaced by a more comprehensive help file. This will happen eventually.
Next versions will be focused on stability. Next planned features are the missing saved game stuff and a way to load a full season file that can update everything at once.
Download Here!
==================================================
Not a Roadmap (improvements I'm working on)
Probably on next version:
- Improve the "Remove Refueling" code after suggestion from René Smith
- Add ability to save and load cfg files with different names in the Track Manager
- Add ability to change number of laps in qualifying
On a (maybe not so) near version
- Enable Computer Cars Pit Strategies and Car Failure Probabilities widgets in the Saved Games tab
- Fix strange behaviour in the Saved Games popup widgets
- Fix undesired behaviour in some buttons (like clicking Export in the Track Manager by accident before you import any data, which will remove all tracks from gp2lap.cfg)
- Add a real manual
- Add the ability to load settings for Magic Data, Physics, Misc and (maybe) Track Manager values at once from a single file. Add the ability to export all these values in a single click.
Probably will take a while...
- "Human Grip" has a small influence in CC performance. This is not desired
- Review some Physics factors which are not very useful right now. Add more factors that could be useful
- Rebuild the whole interface
I updated the program and I think it is time for a more organized topic.
Current features include:
- Magic Data Editor
- Physics Editor
- Tyre Performance Editor
- Overall Difficulty Level Editor
- Human Grip
- GP2Limit
- Session Duration and Number of simultaneous cars in non-race sessions limit
- Pit Stop Patch (NEW!)
- Experimental Saved Game Editor (NEW!)
- GP2Lap Track Manager (NEW!)
The README file has a general guide to all features. It needs to be replaced by a more comprehensive help file. This will happen eventually.
Next versions will be focused on stability. Next planned features are the missing saved game stuff and a way to load a full season file that can update everything at once.
Download Here!
==================================================
Not a Roadmap (improvements I'm working on)
Probably on next version:
- Improve the "Remove Refueling" code after suggestion from René Smith
- Add ability to save and load cfg files with different names in the Track Manager
- Add ability to change number of laps in qualifying
On a (maybe not so) near version
- Enable Computer Cars Pit Strategies and Car Failure Probabilities widgets in the Saved Games tab
- Fix strange behaviour in the Saved Games popup widgets
- Fix undesired behaviour in some buttons (like clicking Export in the Track Manager by accident before you import any data, which will remove all tracks from gp2lap.cfg)
- Add a real manual
- Add the ability to load settings for Magic Data, Physics, Misc and (maybe) Track Manager values at once from a single file. Add the ability to export all these values in a single click.
Probably will take a while...
- "Human Grip" has a small influence in CC performance. This is not desired
- Review some Physics factors which are not very useful right now. Add more factors that could be useful
- Rebuild the whole interface