Here is the track guys:
https://drive.google.com/file/d/1DdIcJM ... sp=sharing
Guys here is a link to my google drive. This is long beach 1983 for gp2
I have not tested it on x86gp2 (I've never even used this)
For typical Gp2 this track was made and developed in slot 5. I included a setup that I run... It is slot 5 so the file is "CSE"
I also left a screenshot of the magic data I use which as far as I undertand can be entered in x86gp2
There is a slot and tires editor for people like me who use rremedio's magic data editor
It has the jam folder you need to copy to your gamejams folder... and the track.dat is numbered already for slot 5 f1ct05 which I'm not sure how you do things in x86 gp2 but I'm sure someone will know more than me.
Sorry this took so long
Learning track editing in gp2 in 2025
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grandmariner
- GP2 Newbie
- Posts: 9
- Joined: 08.02.2023, 22:12
Re: Learning track editing in gp2 in 2025
Thank you so much for sharing this masterpiece!! It's a wonderfull job and it works perfectly on X86GP2 also. I have no words to thank you enaugh.
Re: Learning track editing in gp2 in 2025
Thank you for your kind compliment but this is my first track- I've never made a track for gp2 before. Michael's tracks are masterpiece I still have a lot to learn.grandmariner wrote: ↑14.01.2026, 12:47Thank you so much for sharing this masterpiece!! It's a wonderfull job and it works perfectly on X86GP2 also. I have no words to thank you enaugh.
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grandmariner
- GP2 Newbie
- Posts: 9
- Joined: 08.02.2023, 22:12
Re: Learning track editing in gp2 in 2025
Totally agree with you Michael82 is a legend and I love all his carsets and tracks. That said let me congratulate you again because your Long Beach 1983 is absolutely a woinderfull track. Let me thank you and Michael again for your efforts for keeping this game alive and sharing with the community these pearls.