Series Information:
LFRS was created by "Uncle" Steve Wilson.
The series is currently being directed by Christopher Orr and Ruben Jubeh
and any urgent requests or problems you have with the series should be
directed to them at xxxxx@aol.com or
xxxxx@gmx.de.
Should you have any general problems with LFRS, please mail support@lfrs.com.
Mailing List:
All drivers MUST subscribe to the LFRS-Admin mailing
list. The LFRS-Admin list has been created to allow the directors
to post admin messages etc.
Also, LFRS drivers have the option (it is NOT manditory) to join the
LFRS-Talk list. The list is there for for all the competitors to discuss
the series and related topics etc. The list, however, is a privilege, not
a right. Do not post any off-topic, personal, insulting, or illegal material.
Doing so may result in your removal from the series. Do NOT post files
through the list without the permission of the list owner. The LFRS mailing
list is controlled by Torsten Spindler.
Any questions concerning the LFRS lists should be addressed to Torsten.
Driver Behaviour:
Drivers are expected to follow the same rules of the road as our real-thing
counterparts do: no cutting chicanes; no "punting" opposing cars off the
track; and no reloading unless you are in class H (restarting the entire
race is allowed). Just because we can get away without serious fines or
injuries doesn't mean it's right.
All drivers in LFRS have a licence, and if your behaviour is thought
to be unsatisfactory eg. breaking the above rules, not complying to the
mailing list rules or any other actions which the directors find to be
against the best interests of the league, the directors can revoke your
licence for a period of time, which disallows you from submitting results
or posting to the LFRS-Talk mailing list. If you, for some reason, do not
have a licence (eg. the results form
says you need a licence to submit results), then please e-mail the Support
Team at support@lfrs.com or contact
the directors.
Try to be fair, honest and a good sport!
Class A is for advanced and intermediate drivers with a fair length of time to practice and race, and use analog controls.
Car Sets
The LFRS Carsets MUST be used by all drivers. The latest sets
are on the LFRS Carset
page. No changes to the car sets (ie. car performances, CC's, pitlane order
etc) are to be made. Graphical changes however are allowed, but discouraged.
When/if the car-sets are updated, an announcement will be made on the mailing
list and the www page.
If your team's car is in the carset, copy your car and team info to the slot that says "Your Team" within GP2Edit. Then copy the disabled team into your teams old spot. Failure to do this will result in disqualification. All drivers must always race in the car that says "Your Name". See the how-to page for more info on this, as this can be a difficult process.
GP2Lap
The GP2Lap software MUST be used to start GP2. More information
can be found on how to get and use GP2Lap with LFRS here.
Slowmotion
Ensure that your processor occupancy (PO) is below 95% at most
times while racing. You can check this by pressing "O" in the game. As
a guideline, if your PO isn't more than 70-80% without any other cars on
the track, (ie. in unlimited practice) it should be OK for the race. If
your PO is too high, you will have to reduce the frame rate or the graphical
details. Slowmotion (PO >100%) is allowed ONLY in Class H. To avoid
slomo, you may have to decrease graphic details, frame rates, switch to
VGA mode, or run GP2(Lap) in DOS. If your average PO is higher than 95%,
you will be disqualified.
Reloading
Unless you are in Class H, reloading your game from a saved file is
not allowed during your race (In class H please try not to reload excessively).
You may save your game and reload during qualifying as often as you want,
but reloading at anytime after the start of your race is NOT permitted.
Failures
All car failures will be turned OFF all season.
Other Software:
No other third party software is allowed to be used in LFRS. We suggest
that you install GP2 twice, once for your own games, and once for LFRS.
This will help ensure that you don't inadvertently race with an incorrectly
configured GP2.
Practice:
Drivers may practice as much as they choose to. "Test" races, however,
are discouraged.
Qualifying:
Drivers have two one-hour qualifying sessions, with twelve laps in
each session, to qualify. Note your fastest time, and save a hotlap replay
for that lap as soon as you achieve a faster time (Check the How-to
guide on details on how to save a hotlap). Failure to do so may result
in disqualification. If you do not wish to qualify, then you must start
26th in your race.
The Race:
After practice and qualifications, it's time to run the race. Be sure
you are ready to run your race, and you cannot reload (unless you are in
Class H), but you may restart the entire race if you wish, but this is
discouraged. Start the race from where you qualified. Once you finish the
race, save the game (even if you wreck or have a failure) immediately afterwards
(Check the How-to guide on details on how to save
a race). Failure to do so may result in disqualification. Note the number
of laps completed (the lap you were on minus one; ie. the counter shows
lap 23 of 22, so you completed 22 laps), race time (if you crashed or were
lapped, you don't have a race time). Also note the fastest race lap. If
you did not finish the full race, you also have to submit the reason why
you did not finish, so note this down too.
*** Cutting ***
While driving in practice, qualifying or the race, you may not cut
corners or chicanes. You must have at least 2 wheels on or vertically over
the track at all times where the track includes the white lines but not
kerbs. This rule only applies to shortcutting chicanes and cutting the
inside of corners. You are still allowed to go wide coming out of a corner
or chicane and you are allowed to go wide before a corner.
Submitting Results:
All results must be submitted using the web
form. Fill it out entirely and in the correct format. Most errors
in the results are due to drivers not filling out the form correctly.
You get a page after submitting your results which you can check to
confirm your results. If you have made a mistake, use the back button on
your browser and correct anything that is wrong. Remember to select the
correct status (eg. Running, Flagged, DNS, Fuel) as many people have been
DQ'ed for forgetting to say they crashed etc.
Results are due by Midnight Eastern Time (New York) on the date
given for that event (see the race
settings for details). Make sure you adjust for time zones accordingly
(Hawaii 2pm, San Francisco 9pm, Britain 5am, Germany 6am, Melbourne 10:00am).
Race Results and Point Standings:
The race results and point standing's will be posted as soon as possible
after the deadline. Due to the size of the results, they will only be posted
on the web page. (check out the results
and verification pages.) Disqualification
and file verification info will be given on LFRS-Admin.
So if you were driver #2158 and you were racing in Monaco in Class G, your files would be named G2158Q.HLD for qualifying hotlap, G2158R.HLD for race fastlap and G2158R.RAD for the saved racegame.
Each division will have it's own World Champion. Points will be awarded
on the following fixed-point system:
|
35.00
|
|
1.30
|
|
0.60
|
|
0.30
|
|
0.05
|
|
31.00
|
|
1.20
|
|
0.60
|
|
0.30
|
||
|
27.00
|
|
1.10
|
|
0.60
|
|
0.30
|
||
|
24.00
|
|
1.00
|
|
0.60
|
|
0.30
|
||
|
21.00
|
|
1.00
|
|
0.60
|
|
0.30
|
||
|
18.00
|
|
1.00
|
|
0.50
|
|
0.25
|
||
|
16.00
|
|
1.00
|
|
0.50
|
|
0.25
|
||
|
14.00
|
|
1.00
|
|
0.50
|
|
0.25
|
||
|
12.00
|
|
1.00
|
|
0.50
|
|
0.25
|
||
|
10.00
|
|
1.00
|
|
0.50
|
|
0.25
|
||
|
9.00
|
|
0.90
|
|
0.45
|
|
0.20
|
||
|
8.00
|
|
0.90
|
|
0.45
|
|
0.20
|
||
|
7.00
|
|
0.90
|
|
0.45
|
|
0.20
|
||
|
6.00
|
|
0.90
|
|
0.45
|
|
0.20
|
||
|
5.00
|
|
0.90
|
|
0.45
|
|
0.20
|
||
|
4.50
|
|
0.80
|
|
0.40
|
|
0.15
|
||
|
4.00
|
|
0.80
|
|
0.40
|
|
0.15
|
||
|
3.50
|
|
0.80
|
|
0.40
|
|
0.15
|
||
|
3.00
|
|
0.80
|
|
0.40
|
|
0.15
|
||
|
2.50
|
|
0.80
|
|
0.40
|
|
0.15
|
||
|
2.25
|
|
0.70
|
|
0.35
|
|
0.10
|
||
|
2.00
|
|
0.70
|
|
0.35
|
|
0.10
|
||
|
1.75
|
|
0.70
|
|
0.35
|
|
0.10
|
||
|
1.50
|
|
0.70
|
|
0.35
|
|
0.10
|
||
|
1.40
|
|
0.70
|
|
0.35
|
|
0.10
|
The World Constructors Championship:
Each division will have it's own Team World Champion. Points will be
awarded based on the sum of the points the team's drivers scored. Only
two cars per team per division.
The World FastLap Championship:
Each division will have it's own FastLap World Champion. The FastLap
Title is meant to award the driver who turns the fastest qualifying and
race laps during the season. The driver turning the fastest lap in a session
receives maximum points, while the rest of the drivers score points based
on the percentage of their lap speed compared to the top lap speed, down
to a cutoff point.
Essentially, it's like the 107% rule in real F1 qualifying, if you make it in the required percentage of the top speed, then you score points.If you're outside the required percentage, then you don't score points.
Qualifying - Maximum points is 40, with the cut off at .07 (93% of speed, 107.53% of time).
Race Laps - Maximum points is 20, with the cut off at .08 (92% of speed, 108.70% of time).
Most Importantly:
The most important part of LFRS is that you have fun. Yes, it's good
to win, but don't make that goal so important that the series becomes more
like work than fun. There is no prize for winning a pole, a race, or the
championship, except the gratification that you did your best and you came
out on top.